B~Log — our build log

Notes from the floor of a small family software business in Post Falls, Idaho, where everything we write about is live and you can walk in and use it.

Latest from the floor

18 posts, newest first
The Method · October 3, 2026

Two Machines, One Referee

I pointed two AI models at my own company and did not let either one see the other’s work. One came back with a five-alarm fire that was not burning. How it got caught in four minutes, and why two reviewers who agree about everything are worth one.

Read the post
Product Line · September 18, 2026

Meet The Neuro~Divulge

Four phone tools that became one app, a small store of printables, short videos from an ordinary week, and a podcast on the way. What each tool does, what the store means, and what comes next.

Read the post
Principle · September 13, 2026

Why We Won’t Sell You Storage

We priced a drive last week. Then I broke my own price in about ten minutes and killed the product. Here is the arithmetic that killed it, and the thing worth building instead.

Read the post
The Record · September 10, 2026

Before the Internet Was the Internet

In 2004 a New York Times paper in wine country replaced the system that ran it, and I built the piece it was missing. The paper said so in print. Twenty-one years later, the paper trail — and the fourteen systems that came out of it. With the short film.

Read the post
The Store · September 5, 2026

History, But Hysterical

Thirty-five true stories from history, told the funny way, kindergarten through sixth grade — and read out loud while the words light up. Roz reads three of them right on the page.

Read the post
The Store · September 4, 2026

You Just Say It

You can talk to every operating system we make — this is the one built entirely around it. Say what you spent; it does the arithmetic and shows its work.

Read the post
The Machines · August 21, 2026

I Make My Own Commercials

Every spot here is made in-house — pictures, voice and music. The beats come out of software I wrote.

Read the post
The Work · August 19, 2026

Two Days, and Not One New Industry

The fleet didn’t grow. The store got a voice instead — our own commercials, beats you can use, and two tools finally sitting where people can find them.

Read the post
The Build · August 17, 2026

How an App Actually Gets Made

It starts with a need from somebody you know. Then research decides whether it’s a product. The whole making of AE Blastpack — including the parts that broke.

Read the post
The Fleet · August 16, 2026

The Day We Went From Nine Industries to Fourteen

Home care, field service, tattoo, dental, photo and video — five complete operating systems in one working day. Not a stunt: a slow twenty-one years, cashed in.

Read the post
The Record · August 15, 2026

I've Spent 21 Years Building Operating Systems. This Year They Became Software.

Targeting models for newspapers. Market studies for media groups. Operations in senior living. The record behind the software.

Read the post
Kids & ND · August 14, 2026

Safety by Absence

The safest feature is the one that doesn't exist. What homeschooling four kids taught me about building software, and why the ND line exists.

Read the post
Ship in Waves · August 12, 2026

Better Than Yesterday. Never Finished.

There are no version numbers here and no launch days. The store changes a little almost every day — on purpose, in public.

Read the post
The Store · August 9, 2026

The Store Is the Product

Not the apps. The store. One place where everything we make is live, priced, and enterable — no demo, no sales call, no download.

Read the post
Pricing · July 29, 2026

Why There's No Per-Seat Fee

Hire your tenth tech without paying for the privilege. One flat monthly, the whole team included, and you keep 100% of your revenue.

Read the post
Principle · July 21, 2026

No Demos. Ever.

A demo is a promise with the work taken out. We show the real system, gated, running in your browser — or we show nothing.

Read the post
Product · July 20, 2026

Every Product Here Started as Somebody's Problem

Ideas come from the people around me. Market research decides if they become products. And one good rabbit hole usually spills fifteen or twenty of them.

Read the post
The Shop · July 2, 2026

A Small Family Business That Builds Big Software

Operating systems, specialized web apps, websites, stores, point of sale, market analysis, targeted marketing. A father, a nurse, and four kids who keep us honest.

Read the post

The accelerated business OS

Walk into any of them

The store is the product

Everything above is live right now.

Tap anything in the store and you walk straight into the real thing — no demo, no sales call, no download.